Clerebold Atherton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. His red hair is heavily combed to the left. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Clerebold studied abroad. A freak accident while working with his Architect father left him crippled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 300 gp.
Lance Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south his family was never financially stable. A gifted student he started as a Miner, but he got bored and became a Tanner. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor.
Flaws: Cynical. Bonds: Adventurer, Poor, Job. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 3 Thunderstones.
Dean Snowdon, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.
History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. In his 13th year, his parents were killed by a giants raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many giants want him driven away.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Adventurer, Enemies. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
Reynard Anderton, Male Human [Permalink]
Personal [hide]
Description: A 6'2" western man, he wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac, Mundane. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Barlow, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He prefers to wear brown clothing when he does not wear armor, and his gloved hand is found clutching a bow. His hair is cut close to his head. His green eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: Wants to raise his children well; and to pay off his debts
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Family, Debt. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 35000 sp. Obsidian (5 gp). Smoky quartz (80 gp). Aquamarine (300 gp). 1 Minor magic item.
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