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NPC Generator

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Advanced [show]


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair is white, silky, and of moderate length. His amber eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Detective, but he got bored and became a Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Job. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Geoffrey Moreno, Male Human Expert 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alexandre Sutton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.

Personality: Eccentric and domineering, Alexandre will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Alexandre Sutton, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Don Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Bonds: Job, Mentor, Religious. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Don Tinley, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Magnifying glass. 1 Superior lock. 1 Superior lock.


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants. He wears a colorful flower in his chestnut hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. He struck the Dilettante job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Fearful. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Don Blyth, Male Human Rogue 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4

Possessions: Violet garnet (700 gp). Blue quartz (15 gp).


Social Check DCs


Don Weston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is heavily combed to the right. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Jeweler. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Fighting. Flaws: Forgetful, Antagonistic. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Don Weston, Male Human Ranger 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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