Kody Bradley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a red and black robe with the hood down and is in decent physical shape. His red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the east, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Insomniac. Bonds: Religious, Immigrant, Military. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Theobald Bing, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Gifted. Flaws: Depressed. Bonds: Debt, Job, Adventurer. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Abyssal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Aquamarine (1200 gp). Jade (90 gp). Fiery yellow corundum (600 gp). Obsidian (11 gp).
Jocelyn Tyndall, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has wavy blonde hair. His face is scarred and worn.
Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 7 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. Black pearl (600 gp). Golden yellow topaz (600 gp). Sard (70 gp). Fire opal (400 gp).
Hugh Enfield, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in earthy colors with a white and tan handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He keeps his white hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: A deep hatred of drow; and he has money and likes to spend it
Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp.
Trym Marston, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has no hair. This blue eyed southerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of southern immigrants he idolized his father. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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