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NPC Generator

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Advanced [show]


Theodoric Norton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue cloak and cross-gartered brown stockings. His long chestnut hair reaches down to his waist. He has gleaming, smiling blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered poetry. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Artistic, Logical. Flaws: Shy. Bonds: Poor. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Theodoric Norton, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a black and brown robe with the hood down. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Persistence, Fighting. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Ernest Ramsey, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Ryley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He has several tiny amber earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has achieved small success as a Locksmith.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Military, Job. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Richard Ryley, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Hematite (14 gp).


Social Check DCs


Justin Acton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: In love, Immigrant, Religious, Enemies. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Acton, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 17 (+3)16 (+3)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of the sun god on his torso. His red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Geoffrey was born in the south. At a young age he loved to build and create. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Extrovert, Persistence, Gifted. Flaws: Insomniac. Bonds: Religious. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)5 (-3)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 22000 sp. 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs

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