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Advanced [show]


Diggory Leighton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He wears his blonde hair down. His eyes are a pleasant green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Leighton, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 30000 cp. Star ruby (1400 gp).


Social Check DCs


Alexandre Mori, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing and is in decent physical shape. He has shaved his head bald. His gray eyes are passionate and lively.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Stableman business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.

Motivation: Regain custody of his son; and to be a adventurer again

Ideals: Impeccable, Logical, Artistic. Bonds: Job, Family. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Alexandre Mori, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 60 pp.


Social Check DCs


Roger Gladstone, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Rich, Adventurer. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Roger Gladstone, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Arnold Hallewell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is unkempt and raggedy. He has gleaming, smiling gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Crown-heir, who enjoyed hunting, Arnold was taken on many hunting expeditions. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Arnold Hallewell, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 10 pp.


Social Check DCs


Don Vance, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Joker. Bonds: Nature, Slave. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Don Vance, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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