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NPC Generator

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Advanced [show]


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with writing.

History: He was born in the east. A gifted student he started as a Shepherd, but he got bored and became a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Gerard Churchill, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his nunchaku. He carries a battered shortspear and tarnished nunchaku as well. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting. Flaws: Shy. Bonds: Family, Poor. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Skelton, Male Human Monk 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Aquamarine (1500 gp). Amethyst (160 gp).


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears baggy brown pantaloons and a red scarf. His hair is auburn and curly. His fierce amber eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Gerard studied abroad. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and to clean up the streets

Ideals: Athletic, Gifted. Bonds: Guardian, Has a crush, Nature. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Gerard Graham, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Rose (40 gp). Smoky quartz (40 gp).


Social Check DCs


Cory Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright grey suits and hats. He sports a long blonde beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Banker, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a banker again

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Cory Hartford, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a simple white robe with green stripes complete with hood. His long white hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west to a Mortician, Peter learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Peter Kinsley, Male Human Monk 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 9 (-1)18 (+4)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. Jasper (70 gp). Moonstone (70 gp). Azurite (6 gp). Iolite (70 gp).


Social Check DCs

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