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NPC Generator

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Advanced [show]


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Everly, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His hair is blonde and curly. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Opinionated, Impeccable. Flaws: Fearful, Insomniac. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Anselm Dryden, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 7 (-2)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Gunter Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear violet pants and tee shirts. His silver hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Born in the east to a Sage, Gunter learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Sage for hire.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Adventurer, Job, Nature. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Gunter Atterton, Male Human Warlock 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 110000 cp.


Social Check DCs


Clerebold Southey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black costume with the symbols of magic on his torso. His chestnut hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Passionate, Gifted. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Clerebold Southey, Male Human Paladin 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Star ruby (1600 gp).


Social Check DCs


Anthony Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of halberds on his belt, each one with a jet on the hilt. His silver hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Selfish, Mundane. Bonds: Rich. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Anthony Blyth, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp. 4 Acid flasks. 4 Alchemist’s fire. 1 Everburning torch.


Social Check DCs

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