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NPC Generator

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Advanced [show]


Don Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His brown hair is singed and shortened. This violet eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Don Hailey, Male Human Sorcerer 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: Just what you see.


Social Check DCs


Drogo Tattersall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a black poncho over his likewise colored trousers and shirt. He wears a deerstalker hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Tattersall, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)17 (+3) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Sage father left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and he seems to be bored by most things

Ideals: Philantrophist, Fighting. Flaws: Insane, Mundane, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Gomory Roscoe, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 18000 cp. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Theobald Law, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a black suit, blue shirt, and green tie. His black hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Gifted from a young age, Theobald studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying sister.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence, Gifted. Bonds: Enemies, Job. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Theobald Law, Male Human Bard 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 40000 cp. Old masterpiece painting (1400 gp). Black velvet mask with numerous citrines (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Jocelyn Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt with thin white vertical stripes and red pants, and sports empty pouches on his belt. His red hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Artistic. Bonds: Job, Military, Nature, Family. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Sharps, Male Human Adept 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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