Don Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in brown turtlenecks beneath a tan coat with brown slacks. With a patchy chestnut beard and wild chestnut hair. His eyes are amber and beady.
Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Enemies. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. Citrine (80 gp). Citrine (80 gp). 1 Minor magic item.
Ralf Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is short and golden. His eyes are amber and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a Courier, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Insane. Bonds: Family, Poor, Adventurer. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 6000 sp.
Shane Clifton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longbow. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and wants to open a new tavern
Ideals: Justice, Joker, Artistic. Bonds: Job. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp. White pearl (120 gp). Brown-green garnet (120 gp). Bloodstone (40 gp).
Gunter Chester, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His blonde hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Mundane, PTSD. Bonds: Job, Military, Enemies. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. Amethyst (140 gp). Amethyst (140 gp).
Tim Milton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His black hair is cut jaggedly and amateurishly. He has several tiny topaz earrings on each ear.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his writing dream.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Artistic. Bonds: Rich, Job, Family. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 46 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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