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Advanced [show]


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing white shirts, loose pants, and blazers most of the time. With bright red hair and a scraggly beard. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently the stress of being a Dyer has made it difficult for him to sleep.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Racist, Selfish. Bonds: Attractive, Religious. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Mori, Male Human Ranger 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 70000 cp. Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Bertram Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long blonde beard with little hanging trinkets. He wears an eyepatch.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted druidic powers by his dying brother.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Enemies. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Bertram Trowbridge, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp.


Social Check DCs


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple green robe with black stripes complete with hood. He keeps his long blonde hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Extrovert, Artistic, Fighting. Flaws: Ugly, Shy. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Anselm Copeland, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)15 (+2) 11 (+0)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Just what you see.


Social Check DCs


Adelard Gyula, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his ceremonial dagger. His auburn hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with music.

History: Adelard was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Artistic, Logical. Bonds: Attractive. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Adelard Gyula, Male Human Expert 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ralf Morton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Body Guard uniform. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Shy, Mundane. Bonds: Job, Attractive. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Morton, Male Human Druid 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp.


Social Check DCs

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