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NPC Generator

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Advanced [show]


Hugh Cromwell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes and a green hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He was granted psionic powers by his dying sister.

Motivation: To be a Bellfounder again; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Hugh Cromwell, Male Human Warlock 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Rolf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and black. His eyes are green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Rolf was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Mundane. Bonds: Family. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Rolf Tewksbury, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Jet (160 gp). Jasper (80 gp). Zircon (80 gp).


Social Check DCs


Manfred Burton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying sister.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Mentor. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Manfred Burton, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp.


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His whole body is exceptionally muscular. He has done his best to style his golden hair to look like a famous performer. His brown eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Immigrant, Adventurer, Military, Nature. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Gerard Bradford, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves singing and to teach people singing more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. After coming to the age of reason, Lance took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Mitchell, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.


Social Check DCs

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