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NPC Generator

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Advanced [show]


Frederick Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a very tight haircut. He wears large thick round spectacles.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Frederick studied abroad. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Baker.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Bonds: Rich, Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Badger, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)6 (-2) 8 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Lance Graham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man likes to wear brown tank tops with green pants. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lance took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Graham, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Bricklayer, and a wedding ring on his right hand. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Lewis hails from a village terrorized by gnolls. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Further expansion of business; and he wants revenge against gnolls

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, In love, Enemies. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Tickle, Male Human Aristocrat 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Sapphire pendant on gold chain (1000 gp).


Social Check DCs


Manfred Harlan, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He has no hair. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of western immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Racist. Bonds: Immigrant. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Manfred Harlan, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His brown hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Conrad Bentham, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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