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Advanced [show]


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports green clothing, slightly heavier than average wear. His blonde hair is lengthy and is close to two feet long. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Poor, Has a crush. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Drogo Staurheim, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Athletics +6, Performance +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 6000 sp.


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his scimitar always slung over his shoulder. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Racist. Bonds: Adventurer. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Shane Beitz, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Red spinel (120 gp).


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with feathered hat. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Gifted. Flaws: Forgetful. Bonds: Attractive. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Browning, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)5 (-3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp. Tiger eye turquoise (11 gp). Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs


Charles Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear tan pants and tee shirts. His chestnut hair is knotted and matted. His eyes are a pleasant violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Joker, Professionalism, Artistic, Fighting. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Charles Churchill, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Diggory Browning, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He has moderate length silver hair. He has several tiny ruby earrings on each ear.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Impulsive, PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Diggory Browning, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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