Arnold Gentry, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears green trousers with blue and white striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Arnold was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Racist, Insane, Fearful, PTSD. Bonds: Job. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (2000 gp).
Dean Marston, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his golden hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Sellsword again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Finely wrought small gold bracelet (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Kensley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He has a long chestnut beard with little hanging trinkets. He has gleaming, smiling brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He has achieved small success as a Barrister.
Motivation: Retire the richest man in the north.
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Stafford, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He also hits on men, regardless of circumstances.
History: Trym was born in the west. At a young age he loved to build and create. He worked as a nervous Hunter and found it very stressful. He has worked as a Hunter like his mother before him.
Motivation: He wants to get laid.
Ideals: Fighting, Athletic, Persistence. Bonds: Job, Has a crush. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Alexandrite (500 gp).
Bertram Riley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tan painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His white hair is smooth and relatively long. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: Bertram hails from a village terrorized by dire rats. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Passionate, Persistence. Bonds: Slave, Enemies. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 6 (-2) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
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