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NPC Generator

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Advanced [show]


Gilbert Staurheim, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His long chestnut hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. One day when Gilbert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gilbert was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant, Family. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Gilbert Staurheim, Male Human Cleric 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Brady, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has a small bristly mustache and wavy red hair. He has a dull look in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Rich, Family. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Gilbert Brady, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)18 (+4) 9 (-1)17 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Terran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp.


Social Check DCs


Gerald Peyton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a brown suit. His red hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the south. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Pacifist, Fighting. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Peyton, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 4 Antitoxin. 3 Holy water.


Social Check DCs


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. He has a slight overbite and is overall scrawny. His golden hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Fisher for hire.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Poor. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Arnold Thorpe, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Blue sapphire (600 gp). Moonstone (70 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Patrick Remington, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a black poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His golden hair is greasy and uncared for. His eyes are gray and he is always smoking a pipe.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Patrick's homeland. Patrick decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Patrick Remington, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 10000 cp. Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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