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Advanced [show]


Roland Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His brown hair is still thick. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Roland was born with his father's beautiful face. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roland's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he has a crush on the local merchant

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Landon, Male Human Commoner 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4

Possessions: 900 gp. Tourmaline (100 gp). Black opal (1400 gp). Black star sapphire (1400 gp). Red garnet (100 gp). Blue quartz (16 gp).


Social Check DCs


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He has violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He struck the Detective job and began his own company from there.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Athletic. Flaws: Selfish. Bonds: Adventurer, Rich, Job. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Richard Browning, Male Human Adept 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Deep blue spinel (600 gp).


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a blue armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown and beady.

Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist. Bonds: Immigrant, Military. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

William Shirley, Male Human Rogue 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Star rose quartz (50 gp). Jade (60 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. With bright white hair and a scraggly beard. His blue unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Joker, Impeccable. Flaws: Disease. Bonds: Immigrant. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Hugh Acton, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and grey robe with the hood down. He has a very tight haircut. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Slave. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Ainsworth, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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