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Advanced [show]


Anselm Appleton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long auburn beard with little hanging trinkets. His eyes are green.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Philantrophist, Athletic. Bonds: Religious, Adventurer, Slave. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Anselm Appleton, Male Human Expert 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Hunter Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. His white hair is still thick. His eyes are likewise amber. His teeth are white and perfect.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Hunter Melancon, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is smooth and relatively long. He has violet eyes and a black hat with a brown feather.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Lazy. Bonds: Poor, Immigrant, Military. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Heward Windsor, Male Human Bard 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)6 (-2) 12 (+1)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Pink pearl (40 gp).


Social Check DCs


Dean Gyula, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His moppish silver hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Dean has worked very hard to control his curse. He struck the Gardener job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Impeccable. Flaws: Shy, Disease. Bonds: Job. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Dean Gyula, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Bullseye lantern. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Richard Barlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His hair is short and golden. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Richard will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Justice, Fighting. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Richard Barlow, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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