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NPC Generator

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Advanced [show]


Balimaar Cooper, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large tan mantle and cape that has been intricately interwoven into his green robe. He wears a deerstalker hat to hide his balding. His eyes are a pleasant green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Layabout, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Fortune-teller like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker, Optimist. Bonds: In love, Nature, Job. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Balimaar Cooper, Male Human Barbarian 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 70 pp. Banded agate (10 gp). Black star sapphire (1600 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Watson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a pixie cut. His blue eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Tailor. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Tailor soon after.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Job, Adventurer, Military. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Theobald Watson, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Percival Alton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Military, Family, Religious. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Percival Alton, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a island tribe. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Nature. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Brandon, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 16 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Frederick Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 3 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Bonds: Attractive, Religious, Immigrant, Slave. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Wentworth, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 7 (-2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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