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Advanced [show]


Lance Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his silver hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 4 years old his parents immigrated from the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Rich, Military, Immigrant. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Lance Barney, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Hunter Southey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is wearing a long, grey, dusty cloak. He keeps his long red hair kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Hunter was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Guardian, Rich, Job. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Hunter Southey, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Silver pearl (70 gp). Carnelian (50 gp).


Social Check DCs


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Raymond was born on a far western desert where he grew up under the tutelage of his mother, an expert Actor. He left for the west, certain he would find work there.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Family. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Raymond Marlee, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Wesley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet armored body suit, with a simple black line shooting up and back down and is in decent physical shape. With bright chestnut hair and a scraggly beard. His eyes are likewise green. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.

History: He got into the Stableman business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Job. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Aldous Wesley, Male Human Monk 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 4 Acid flasks. 2 Antitoxin. 4 Acid flasks. 2 Antitoxin.


Social Check DCs


Gerard Oakes, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a tan collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a sword. His hair, while still mostly blonde, has prominent grey streaks. His eyes are amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Gerard Oakes, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Breastplate. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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