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Advanced [show]


Lewis Royston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He is bald on top and has large red tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Military. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Royston, Male Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Blakely, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large black jacket. His clothes are grease stained in places. His brown hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Blakely, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Pink pearl (100 gp). Eye agate (15 gp).


Social Check DCs


Jocelyn Alston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a fancy red suit. He has done his best to style his chestnut hair to look like a famous performer. His violet eyes peer out from beneath his small red hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Alston, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Star rose quartz (40 gp). Tiger eye turquoise (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His hair is golden, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Charles will drive conversation. Energy wise he seems alert and responsive.

History: Charles was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Extrovert, Professionalism. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Charles Trowbridge, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


William Benson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a blue suit. He wears his auburn hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. William took refuge in the large cave and found the beat up axe and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Impeccable, Fighting. Bonds: Nature, Religious. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

William Benson, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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