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NPC Generator

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Advanced [show]


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Locksmith uniform. He has a moderate pudge and is not very fit. He wears his auburn hair up. His eyes are a pleasant brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted from career to career and currently works as a Locksmith.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Racist. Bonds: Job, Military, Adventurer, Immigrant. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Jocelyn Beckwith, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 7 (-2)7 (-2)
Skills History +3, Performance +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. White pearl (60 gp). Pink pearl (60 gp).


Social Check DCs


Robert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting grey shirt and pants. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert. Bonds: Rich, Religious, Mentor. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Birkenhead, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Patrick Graeme, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is generally shirtless and showing off his tattooed chest. His hair is chestnut, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since lost track of the people in his past.

Motivation: Many giants want him driven away; and an old rival family wants him found

Ideals: Impeccable. Bonds: Attractive, Immigrant, Family, Enemies. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Patrick Graeme, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 4 (-3)16 (+3)
Skills Persuasion +5, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30 pp. Chalcedony (50 gp). Tourmaline (90 gp). Red spinel (90 gp). Jade (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, black shirt, and tan tie, and sports empty pouches on his belt. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: Kody hails from a village terrorized by brigands. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.

Motivation: Many brigands want him driven away.

Ideals: Philantrophist, Justice, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Kody Jacobs, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 3000 sp.


Social Check DCs


Kody Ryley, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears a wide-brimmed hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Rich, Military, Immigrant. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Kody Ryley, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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