Simon Barclay, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His chestnut hair is kept up in a ponytail inside a top hat. His brown unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.
History: He was born in the south, but his parents moved at a very young age to the east. He dropped out of school before completing his studies. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 7000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Minor magic item.
Alex Remington, Male Human [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. He has done his best to style his blonde hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 cp. Golden pearl (50 gp). Tourmaline (50 gp). Eye agate (14 gp). 1 Banded mail. 1 Darkwood Buckler.
Godfrey Upton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He sports a flattop hair cut. He has gleaming, smiling violet eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. His martial abilities were realized during a raid on his village. He then took over the family business and is one of the better Map Maker for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, In love, Job, Adventurer. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 2 Smokesticks. 4 Tanglefoot bags. 3 Antitoxin.
Peter Milton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tattered old clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his violet eyes.
Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Aldous Woods, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear white pants and tee shirts. With bright blonde hair and a scraggly beard. His eyes are gray and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He has drifted from career to career and currently works as a Priest.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Poor, Job. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
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