Gilbert Home, Male Human [Permalink]
Personal [hide]
Description: A 5'10" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is knotted and matted. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His father raised him in a mountain cabin. A freak accident while working with his Animal Trainer mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Nature, Family. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 3 (-4) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged -1 / 2d4-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 10000 cp.
Gomory Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue armored body suit, with a simple red line shooting up and back down. His tied-back hair is white. He has gleaming, smiling violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp. Aquamarine (300 gp). Malachite (4 gp). 1 Masterwork Thieves’ tools. 1 Crowbar. 1 Climber’s kit. 1 Magnifying glass.
Heward Nash, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His golden hair is heavily combed to the left. His fierce green eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Deep blue spinel (500 gp). Zircon (30 gp). 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Simple lock.
Gomory Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. His white hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Job, Military. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 13000 sp.
Geoffrey Paxton, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a blue coat with grey slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He is bald on top and has large chestnut tufts of hair around his ears. His gray eyes are slightly larger than normal.
Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Lapis lazuli (4 gp). Jet (50 gp). 1 Half-Plate.
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