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NPC Generator

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Advanced [show]


Alexandre Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: Eccentric and domineering, Alexandre will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Joker. Bonds: Attractive, Family, Adventurer. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Alexandre Lindsay, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)19 (+4) 13 (+1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Auran, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: 200 gp. Chrysoprase (30 gp). Obsidian (6 gp). Blue quartz (6 gp). Rose (30 gp).


Social Check DCs


Thomas Hailey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. He has styled his white hair well, parting it to the left. He has brown eyes and a black hat with a blue feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Thomas hails from a village terrorized by gnolls. He has had some formal music training, and achieved minor success. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants to get laid; and wants to raise his children well

Ideals: Joker, Artistic. Bonds: Family, Enemies, Has a crush. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Thomas Hailey, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a violet coat over a blue low-cut shirt, and a feathered hat upon his head. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is chestnut. His amber eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Justice, Gifted. Bonds: Slave, Rich, Family. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Cory Peyton, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Shane Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Assassin profession.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 10 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Job, Family, Enemies. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Shane Brandon, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Alex Darlington, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, white, dusty cloak. He wears a feathered hat to cover his moderate length silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Slave, Poor. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Alex Darlington, Male Human Warrior 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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