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NPC Generator

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Advanced [show]


Lewis Hayley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by teas. He wears his brown hair up. His eyes are green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Lewis Hayley, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 300 gp.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

John Blyth, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)10 (+0) 4 (-3)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp. Obsidian (10 gp). Lapis lazuli (10 gp). Jet (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting black shirt and pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ernest took refuge in the large cave and found the beat up shortspear and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Ernest Cornish, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Deep blue spinel (800 gp). Banded agate (13 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs


Roger Norton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Mortician business at a young age. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Disciplined. Bonds: Attractive, Immigrant, Has a crush, Job. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Norton, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs


Peter Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large silver tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Gyula, Male Human Druid 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Black pearl (900 gp).


Social Check DCs

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