Jocelyn Ogden, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
Simon Bristol, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He sports a long silver beard, and similarly colored long hair. His hazel eyes peer out from beneath his broad violet hat.
Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. Azurite (7 gp). Tiger eye turquoise (7 gp). Peridot (40 gp).
Gilbert Vance, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly chestnut, has prominent grey streaks. His brown unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast island. Cursed with lycanthropy at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Racist. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20 pp. Moss agate (14 gp). Rich purple corundum (800 gp).
Norman Tickle, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses in blue turtlenecks beneath a red coat with white slacks. His hair is chestnut and curly. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Professionalism. Bonds: Rich, Adventurer. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
William Reed, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tight fitting green shirt and pants. His long silver hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 35000 sp. 1 Masterwork Heavy steel shield. 1 Breastplate.
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