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NPC Generator

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Advanced [show]


Rolf Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large green mantle and cape that has been intricately interwoven into his brown robe. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Racist, Hedonist. Bonds: Immigrant, In love. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Rolf Clifton, Male Human Monk 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)6 (-2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 100 pp.


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. He has violet eyes and a tan hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Gunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Justice, Entrepeneur. Flaws: Insane. Bonds: Family, Rich. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Gunter Cornish, Male Human Aristocrat 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)5 (-3) 14 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp.


Social Check DCs


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown broad hat and brown clothes, and sports empty pouches on his belt. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Norman was raised in a hard working conservative environment. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to be a cartwright again

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Norman Beitz, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Jet (80 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gunter was born in the east. At a young age he loved to build and create. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the east.

Ideals: Gifted, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Gracey, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 500 gp. Blue quartz (8 gp).


Social Check DCs


Richard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered ceremonial dagger and tarnished longsword as well. His black hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.

Personality: Eccentric and domineering, Richard will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: He got into the Gardener business at a young age. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Job. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Richard Redfield, Male Human Druid 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)7 (-2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 11000 sp. Onyx (20 gp).


Social Check DCs

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