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NPC Generator

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Advanced [show]


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has wavy brown hair. He has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Job, Family. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Adelard Graham, Male Human Bard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Simon Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. He wears his blonde hair up. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Windsor, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 18 (+4)9 (-1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 700 gp. Smoky quartz (20 gp). Black star sapphire (1300 gp).


Social Check DCs


Dustin Langdon, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear violet pants and tee shirts. His whole body is exceptionally muscular. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Langdon, Male Human Rogue 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Anselm Clifton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His hair is white and curly. His green eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Carter

Voice: Whispers

Attributes [hide]

Anselm Clifton, Male Human Druid 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp.


Social Check DCs


Alex Beitz, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy green pantaloons and a black scarf. He has a small bristly mustache and wavy black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Map Maker again.

Ideals: Athletic. Bonds: Job, Has a crush, Slave, Debt. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Alex Beitz, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. Chrysoberyl (60 gp). Chrysoberyl (60 gp).


Social Check DCs

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