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NPC Generator

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Advanced [show]


Simon Bradly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He wears a wide-brimmed hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Simon Bradly, Male Human Adept 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 8000 sp. Tiger eye turquoise (11 gp). Moss agate (11 gp). Deep blue spinel (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Remington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair is cut short with large spiked bangs in the front. This green eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Dyer, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a dyer again

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Job, Slave. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Henry Remington, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Religion +3, Stealth -1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Beitz, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an entirely white suit with blue socks and a vest with buckled shoes. He has a hunchback. His brown hair is knotted and matted. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Emotional, Shy, Mundane. Bonds: Rich. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Odo Beitz, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 17000 cp.


Social Check DCs


Drogo Tindall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Drogo Tindall, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Soames, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a white suit, brown shirt, and grey tie. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Roger Soames, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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