Anselm Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Scribe does. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Passionate. Bonds: Job, Military, Family, Guardian. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 5000 sp.
Geoffrey Pickering, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with top hat, and is pretty ugly. His auburn hair is styled in orderly dreadlocks. His eyes are amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and to clean up the streets
Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Immigrant, Rich. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 80 pp.
Patrick Upton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. His golden hair is braided into rings. He has gleaming, smiling hazel eyes.
Personality: Calm and collected, he is a well trained Navigator. Flattery will make him almost putty in your hands.
History: He was born in the east. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: To be a Bather again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Job, Immigrant. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Half-Plate.
Dustin Soames, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His chestnut hair is singed and shortened. He is baby faced.
Personality: Eccentric and domineering, Dustin will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bricklayer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well.
Ideals: Athletic, Extrovert. Flaws: Ugly, Disease. Bonds: Family. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. Amethyst (140 gp). Rhodochrosite (13 gp).
Shane Budd, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a violet tunic with tan highlights, and long blue pants that bunch up around his shoes. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and a deep hatred of dire rats
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Banded agate (7 gp). Aquamarine (600 gp). Obsidian (7 gp). Freshwater pearl (7 gp). 1 Minor magic item.
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