Lance Warwick, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He usually wears his green robe and has his whip always slung over his shoulder. His white hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Lance hails from a village terrorized by orcs. Lance was born on a far northern desert where he grew up under the tutelage of his father, an expert Miller. Days after completing his studies, news broke out that his hometown was attacked by orcs. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Someone believes him a fraud; and he is greedy
Flaws: Shy. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trym Haley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a mace. He wears a colorful flower in his golden hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp. Bloodstone (20 gp). 1 Minor magic item.
Theodoric Browning, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy blue pantaloons and a white scarf. He is muscular with a powerful set of arms. His silver hair is still thick. His blue eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Wants a kiss; and he's in love
Ideals: Athletic. Flaws: Cynical, Selfish. Bonds: Rich, Has a crush. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Silver holy symbol. 1 Masterwork manacles. 1 Disguise kit.
Diggory Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He sports a flattop hair cut. His hazel eyes dart from person to person.
Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Flaws: Depressed. Bonds: Adventurer, Nature, Rich. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 19 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 1 Minor magic item.
Chad Langley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses like a well dressed Carter does. He has no hair. His eyes are gray and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Chad took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and to be a carpenter again
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Job, Military. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
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