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Advanced [show]


Patrick Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky grey painted plate armor. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Patrick Lancaster, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Odo Palomarez, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He is tall, broad shouldered and powerfully built. His silver hair is drawn into a tight pony tail with a card scrunchie. He has hazel eyes and a violet hat with a green feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by goblins. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Money/treasure; and to reunite with his old friends

Bonds: Adventurer, Family, Military, Enemies, Rich. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Odo Palomarez, Male Human Warlock 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Gold and topaz bottle stopper cork (1700 gp). Silver chalice with lapis lazuli gems (110 gp). Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Heiser, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His hair is golden and very short. His eyes are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Adventurer, Heward learned a great deal about his mother's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Heward Heiser, Male Human Wizard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 2000 sp.


Social Check DCs


John Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries a battered shield and tarnished longsword as well. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Athletic. Bonds: Job, Immigrant, Rich. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

John Gyula, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 14 (+2)6 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Sutherland, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. He has gray eyes and a black hat with a violet feather.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: Gifted from a young age, Manfred studied abroad. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Manfred Sutherland, Male Human Druid 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Just what you see.


Social Check DCs

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