Theobald Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His tied-back hair is blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Impeccable. Bonds: Attractive, Rich, Immigrant. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 70 pp. Coral (130 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Wakefield, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 600 gp.
Nicholas Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears grey trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. His golden hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed northerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Shoemaker.
Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero
Ideals: Entrepeneur, Impeccable. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Sapphire pendant on gold chain (700 gp). Silver comb with moonstones (400 gp). Black velvet mask with numerous citrines (120 gp). 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather. 1 Darkwood Buckler.
Hunter Melancon, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He keeps his black hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Disciplined, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Alexandrite (600 gp). Black pearl (600 gp). Hematite (10 gp). 1 Minor magic item.
Tim Rowley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair has been sun bleached extensively. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Butcher father left him crippled. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and retire the richest man in the north
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp. Pink pearl (80 gp). Banded agate (7 gp). Eye agate (7 gp).
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