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Advanced [show]


Shane Axton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a black cloak and cross-gartered brown stockings, marred by sweets. His red hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Architect.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Job, Rich, Adventurer. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Axton, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)12 (+1) 14 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 12000 sp. Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Bing, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Anselm was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Entrepeneur, Persistence. Flaws: Insane, Shy, Antagonistic. Bonds: Job. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Anselm Bing, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp. Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Richard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears bulky black painted plate armor. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Many dire rats want him driven away.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Military, In love. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Richard Hadleigh, Male Human Barbarian 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 87 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp. A roughly beaten golden orb (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting white shirt and pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green unseeing eyes seem to look past you.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dean took refuge in the large cave and found the beat up greatsword and armor he uses now. He has worked as a Mayor like his mother before him.

Motivation: To be a Merchant again; and to prove his worth to the world

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Nature. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Dean Merton, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 5 (-3)17 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear brown tank tops with tan pants. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: Lewis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and to unite with his brother

Ideals: Impeccable. Bonds: Adventurer, Rich, Job, Family. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Lewis Davenport, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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