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NPC Generator

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Advanced [show]


Chad Norton, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his blonde hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Chad was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. Recently the stress of being a Brewer has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Insomniac, Shy. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Chad Norton, Male Human Druid 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)15 (+2) 8 (-1)17 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Branson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears brown cloth garments or leather armor. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barrister.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Odo Branson, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Emerald (1600 gp). Freshwater pearl (8 gp).


Social Check DCs


Randal Dryden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown armored body suit, with a simple tan line shooting up and back down, he is not a threatening figure. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His brown eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Fearful. Bonds: Guardian, Job. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Randal Dryden, Male Human Ranger 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 4 (-3)9 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy white pantaloons and a brown scarf. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His half smiles and green eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Gifted from a young age, Reynard studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle.

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Reynard Warwick, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 25000 sp. Deep blue spinel (1100 gp). Jet (80 gp). Hematite (4 gp). Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Tim Norton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are blue and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He comes from a rich northern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Tim Norton, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. Amber (50 gp). Emerald (1200 gp). Sard (60 gp). Amber (50 gp). 1 Minor magic item.


Social Check DCs

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