Tim Rodney, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a pastel shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He has done his best to style his black hair to look like a famous performer. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. Tim was born on a far southern island where he grew up under the tutelage of his father, an expert Fortune-teller. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against brigands; and money/treasure
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Deep green spinel (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gilbert Thackeray, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Mason. He is physically well-built. His blonde hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mason.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Job, Military, Poor, Family. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Weld, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears professional attire. His brown hair is lengthy. His blue eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp.
Anthony Stanford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a white tunic with yellow highlights, and long white pants that bunch up around his shoes. He has a hunchback. His hair is cut close to his head. This amber eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 11th year, his parents were killed by a orcs raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Anthony was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Revenge; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Military. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1500 sp. 1 Banded mail. 1 Chain shirt. 1 Chain shirt.
Frederick Stanley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west, but his parents moved at a very young age to the east. Cursed with unlife at a very young age, Frederick has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Logical. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!