Wymar Graham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His moppish auburn hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Wymar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is greedy; and to find somewhere to settle down
Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Rich, In love. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp. Coral (110 gp). Eye agate (15 gp). Carnelian (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Adley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. With a patchy white beard and wild white hair. His hazel eyes are slightly larger than normal.
Personality: Eccentric and domineering, Lance will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. Lance was born on a far southern forest where he grew up under the tutelage of his mother, an expert Ruler. He left for the south, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. 1 Half-Plate.
Roger Adley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean red cloak covering his clean studded leather. His black hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: Roger was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Persistence. Flaws: Insane, Lazy. Bonds: Attractive. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 27000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Kyle Barclay, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey painted combat armor at almost all times. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Adelard Clare, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His golden hair is knotted and matted. He has hazel eyes and a black hat with a green feather.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.
Motivation: He seems to be bored by most things; and an old rival family wants him found
Ideals: Entrepeneur, Gifted. Flaws: Shy, Mundane. Bonds: Family. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Sapphire pendant on gold chain (800 gp).
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