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NPC Generator

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Advanced [show]


Tim Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, tan cloak. His golden hair is greasy and uncared for. He has a tattooed face.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: The child of northern immigrants he idolized his mother. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tim's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Tim Hailey, Male Human Sorcerer 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)17 (+3) 14 (+2)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 400 gp. 1 Half-Plate. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His white hair is cut jaggedly and amateurishly. His ears are large.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of drow once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Miner father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Miner; and he wants revenge against drow

Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies, Job, Has a crush. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Middleton, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Athletics +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Obsidian (14 gp). Carnelian (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Logical. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Everard Clare, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Just what you see.


Social Check DCs


Hubert Wallace, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in blue turtlenecks beneath a red coat with grey slacks, he is not a threatening figure. He wears his brown hair down. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Barkeep. He plays an instrument quite well.

History: He comes from a rich eastern family. While studying, he fell in love. They married and had a daughter. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Job, In love. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Wallace, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: Expand his business.

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Family. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Gentry, Male Human Sorcerer 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: Just what you see.


Social Check DCs

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