Anthony Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a grey shirt with thin blue vertical stripes and black pants. He keeps his silver hair in a pixie cut. His hazel unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Has a crush, Adventurer. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Kyle Adley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is long and silver with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His eyes are gray and catlike.
Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Jocelyn Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down. He is physically well-built. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 7 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Adventurer, Family. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 sp.
Shane Camden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears just a blue suit. His tied-back hair is chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of goblins; and someone believes him a fraud
Ideals: Joker, Impeccable. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 2 Holy water. 3 Alchemist’s fire.
Kody Reid, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a grey collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a long red beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kody took refuge in the ruined castle and found the beat up glaive and armor he uses now. He struck the Sellsword job and began his own company from there.
Motivation: Money/treasure.
Ideals: Athletic, Optimist. Bonds: Job, Rich, Nature. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!