Peter Spaulding, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. With a patchy black beard and wild black hair. His eyes, though not visible through his cowl, are gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: Born in the east to a Merchant, Peter learned a great deal about his father's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a Merchant soon after.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Shane Weston, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear violet tank tops with brown pants. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. Shane was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has worked as a Interpreter like his father before him.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Job, Poor, Religious. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (700 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).
Don Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large black tufts of hair around his ears. His blue eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He has a crush on the local Butcher; and he wants to get laid
Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Slave. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Drogo Jacobs, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a long, blue, dusty cloak. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2 Holy water. 1 Smokesticks. 1 Smokesticks. 5 Acid flasks.
Gunter Anderton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His hair, while still mostly red, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A deep hatred of brigands; and he wants revenge against brigands
Flaws: Mundane, Disease. Bonds: Attractive, Religious, Enemies. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
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