Don Clapham, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is typically in his Beggar uniform. He keeps his auburn hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and meet up once more with his childhood friend
Flaws: Ugly, Impulsive. Bonds: Job, Adventurer, Slave. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Ralf Hayden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are a pleasant brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Bowyer, Ralf learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: To be a Tanner again.
Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Milton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars, and is pretty ugly. His brown hair is greasy and uncared for. His eyes are brown and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 90 pp. Sard (30 gp).
Geoffrey Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is kept up in a ponytail inside a small hat. He has a dull look in his gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.
History: He got into the Merchant business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He became a Merchant soon after.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Gyula, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, violet cloak. His auburn hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: Born in the west to a Tanner, Arnold learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He's in love; and he has a crush on the local roofer
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Job, Rich, Has a crush. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +6
Possessions: 900 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
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