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NPC Generator

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Advanced [show]


Miles Middleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan cloak and cross-gartered violet stockings. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Disease, Selfish. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Middleton, Male Human Monk 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 6
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged -1 / 2d6-4, Grapple +1

Possessions: 800 gp.


Social Check DCs


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a yellow vest and prefers red and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Flaws: Ugly, Disease, Antagonistic. Bonds: Guardian, Family. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Ernest Hayhurst, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)16 (+3) 17 (+3)10 (+0)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Persistence, Logical. Flaws: Insane. Bonds: Rich. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Clare, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc, Aquan, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6

Possessions: Obsidian (10 gp).


Social Check DCs


Norman Perry, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a blue poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His white hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Insomniac. Bonds: In love, Poor, Adventurer. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Norman Perry, Male Human Adept 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 pp. Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp).


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Sculptor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Gladstone, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)5 (-3) 12 (+1)16 (+3)
Skills Arcana -1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 15000 cp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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