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NPC Generator

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Advanced [show]


Ernest Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast mountains. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Racist. Bonds: Religious, Nature, Adventurer. Occupation: Detective

Voice: Whispers

Attributes [hide]

Ernest Garfield, Male Human Warlock 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Heiser, Male Human Ranger 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Theodoric Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and green handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears a colorful flower in his brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Insane, Hedonist. Bonds: Rich, Attractive, Slave. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Theodoric Harlow, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp. Iolite (20 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a black suit. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gray and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Sage.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Forgetful. Bonds: Poor, Religious, Mentor. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Dayton, Male Human Expert 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, white, dusty cloak, and is pretty ugly. He is bald on top and has large golden tufts of hair around his ears. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Sage.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Sage

Voice: Raspy

Attributes [hide]

Alexandre Staurheim, Male Human Warlock 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 70000 cp.


Social Check DCs

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