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NPC Generator

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Advanced [show]


Thomas Springfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports green clothing, slightly heavier than average wear. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: He was born at the edge of vast island. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Passionate, Gifted. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Springfield, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 34000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Bing, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair down. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Opinionated, Gifted. Bonds: Attractive, Adventurer. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Drogo Bing, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Anthony Law, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: Anthony was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying brother.

Motivation: Wants to raise his children well; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Family, Adventurer. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Law, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. Red garnet (70 gp). Brown-green garnet (70 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Diggory Abram, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is unkempt and raggedy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: He was born several months after his mother was called into army service. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Diggory Abram, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)6 (-2) 18 (+4)13 (+1)
Skills Arcana +1, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Heward Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Impeccable, Entrepeneur, Artistic. Flaws: Lazy. Bonds: Family. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Heward Everly, Male Human Commoner 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Magnifying glass. 1 Small steel mirror. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools.


Social Check DCs

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