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Advanced [show]


Richard Blankley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky black painted plate armor and is in decent physical shape. He wears a colorful flower in his blonde hair. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Flaws: Disease, Selfish. Bonds: Attractive, Slave, Adventurer. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Richard Blankley, Male Human Druid 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp. Deep blue spinel (300 gp). Carnelian (70 gp). Blue star sapphire (1200 gp).


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He has a slight overbite and is overall scrawny. His moppish auburn hair is in a traditional bowl cut. His gray eyes are passionate and lively.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: The child of western immigrants he idolized his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Gifted, Logical. Bonds: Attractive, Immigrant, Family. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Kyle Adley, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20 pp.


Social Check DCs


Conrad Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a brown poncho over his likewise colored trousers and shirt. His hair, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are blue.

Personality: Eccentric and domineering, Conrad will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and he's in love

Ideals: Extrovert, Philantrophist. Flaws: Insomniac. Bonds: Military, Has a crush. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Ramsay, Male Human Sorcerer 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his red hair to look like a famous performer. He has gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: Geoffrey was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Persistence. Flaws: Insane, Fearful. Bonds: Rich. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Marley, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trey Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Insane, Antagonistic, Depressed. Bonds: Military. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Blyth, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. Lapis lazuli (16 gp). Amethyst (110 gp). Tourmaline (110 gp).


Social Check DCs

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