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NPC Generator

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Advanced [show]


Roger Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Roger was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist, Persistence. Bonds: Attractive, Rich. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Roger Tatum, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)17 (+3) 16 (+3)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. With a patchy red beard and wild red hair. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: To clean up the streets; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Rich, Nature, Guardian. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Alex Barney, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Miles Kenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Miles was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Military. Occupation: Weaver

Voice: American accent

Attributes [hide]

Miles Kenley, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Jocelyn Conway, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His white hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the east his family was never financially stable. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Mundane. Bonds: Slave, Attractive, Enemies, Poor. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Conway, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)8 (-1) 18 (+4)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: Blue quartz (14 gp). Jasper (60 gp).


Social Check DCs


Bertram Yeardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Bertram will drive conversation. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Extrovert. Bonds: Enemies, Poor, Job, Adventurer. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Bertram Yeardley, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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