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NPC Generator

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Advanced [show]


Lewis Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. He worked as a nervous Banker and found it very stressful. He then took over the family business and is one of the better Banker for hire.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Marley, Male Human Warlock 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Aquamarine (200 gp). Obsidian (8 gp). Black pearl (200 gp).


Social Check DCs


Wymar Tyndall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Brewer profession.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Money/treasure.

Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Wymar Tyndall, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. Blue quartz (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Compton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Nicholas Compton, Male Human Commoner 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 600 gp. Jet (130 gp). Tourmaline (130 gp). White pearl (130 gp). Red-brown spinel (130 gp).


Social Check DCs


Solomon Ashley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a white suit, black shirt, and violet tie. He has done his best to style his brown hair to look like a famous performer. His eyes are brown and catlike.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Ashley, Male Human Bard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Jasper (20 gp).


Social Check DCs


Percival Digby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His blonde hair is slicked back into a classic pompadour. He has violet eyes and a blue hat with a tan feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Percival Digby, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Amethyst (150 gp). Brown-green garnet (150 gp).


Social Check DCs

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