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NPC Generator

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Advanced [show]


Gerard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Flaws: Fearful. Bonds: Poor, Military, Adventurer, Family. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Stansfield, Male Human Bard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Carlton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. His half smiles and blue eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Knight business at a young age. A gifted student he started as a Guard, but he got bored and became a Knight. He then took over the family business and is one of the better Knight for hire.

Motivation: Further expansion of business; and to be a guard again

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Balimaar Carlton, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Gunter Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered pastel stockings. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Gunter will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Roofer business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Roofer like his father before him.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Job, Family. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Gunter Colton, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)9 (-1) 16 (+3)18 (+4)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Eye agate (16 gp). 1 Masterwork Musical instrument. 1 Superior lock. 1 Backpack.


Social Check DCs


Raymond Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with black socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Springfield, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Henry Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple red robe with brown stripes complete with hood. His white hair is still thick. This blue eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Poor, Job. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Hadlee, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp.


Social Check DCs

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