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NPC Generator

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Advanced [show]


Conrad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a falchion. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his amber eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Gardener and found it very stressful. He has achieved small success as a Gardener.

Motivation: To be a Fletcher again.

Ideals: Gifted. Bonds: Attractive, Guardian, Job. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Conrad Hornsby, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and is wearing a long, black, dusty cloak. His brown hair has been sun bleached extensively. His eyes are green and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Dyer, who enjoyed hunting, Conrad was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Dyer again; and further expansion of business

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Conrad Wakefield, Male Human Wizard 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 5 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 6 (-2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 500 gp.


Social Check DCs


Richard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. With bright chestnut hair and a scraggly beard. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Junk Dealer. He became a Junk Dealer soon after.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Richard Gentry, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Zircon (70 gp). Eye agate (14 gp).


Social Check DCs


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: William lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Optimist. Flaws: Insane, Fearful. Bonds: Family. Occupation: Barber

Voice: Irish accent

Attributes [hide]

William Wilberforce, Male Human Warlock 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. Citrine (80 gp). Amethyst (120 gp). 1 Minor magic item.


Social Check DCs


Bernard Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling violet eyes.

Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Bernard Sutton, Male Human Wizard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 10 (+0)6 (-2)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 26000 cp.


Social Check DCs

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