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NPC Generator

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Advanced [show]


Richard Perry, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green costume with the symbols of the sun god on his torso. His blonde hair has been sun bleached extensively. He has violet eyes.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Architect.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Poor, Job, Adventurer, Slave. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Richard Perry, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)6 (-2) 13 (+1)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His blonde hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Charles Yeardley, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. Jasper (80 gp). Banded agate (6 gp). Sard (80 gp). 1 Everburning torch. 2 Antitoxin. 2 Thunderstones.


Social Check DCs


Gomory Halsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He sports a flattop hair cut. He has gray eyes.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: Born to a Hunter, his father struggled to pay the bills. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Regain custody of his son; and sabotage a competitor

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Gomory Halsey, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Climber’s kit.


Social Check DCs


Alex Stanton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a slight overbite and is overall scrawny. His feathered hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature, Job, Rich. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Alex Stanton, Male Human Commoner 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries with him a set of axes on his belt, each one with a amber on the hilt. He has wavy blonde hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Fighting, Pacifist. Bonds: Attractive, Job, Mentor, Rich. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Guy Gresham, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2 Thunderstones.


Social Check DCs

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